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Cameras

Local Multiplayer extends Game Creator 2's camera system with multiplayer-specific components. The module provides Shot Input Bridge and Shared Camera components to enable multi-camera functionality in local multiplayer scenarios.

Prerequisites

Before working with Local Multiplayer cameras, ensure you understand Game Creator 2's Camera System.

Key Components

Shared Camera

The Shared Camera component enables:

  • Single camera view shared between all players
  • Dynamic Field of View (FOV) adjustment
  • Smooth transitions between shared and split-screen modes
  • Advanced player visibility tracking

Shot Input Bridge

The Shot Input Bridge component allows:

  • Per-player camera control
  • Individual shot camera management
  • Input handling for camera movements
  • Split-screen camera coordination

Dynamic Player Center

A utility component that:

  • Automatically positions a GameObject at the center point between all active players
  • Updates in real-time as players move
  • Useful for camera targeting and gameplay mechanics

Further Documentation

For detailed configuration and usage instructions, see:

Camera Setup

Each player's camera setup requires both the appropriate components and proper configuration in the Local Player Manager. See the Component Reference for details.