Cameras
Local Multiplayer extends Game Creator 2's camera system with multiplayer-specific components. The module provides Shot Input Bridge
and Shared Camera
components to enable multi-camera functionality in local multiplayer scenarios.
Prerequisites
Before working with Local Multiplayer cameras, ensure you understand Game Creator 2's Camera System.
Key Components
Shared Camera
The Shared Camera
component enables:
- Single camera view shared between all players
- Dynamic Field of View (FOV) adjustment
- Smooth transitions between shared and split-screen modes
- Advanced player visibility tracking
Shot Input Bridge
The Shot Input Bridge
component allows:
- Per-player camera control
- Individual shot camera management
- Input handling for camera movements
- Split-screen camera coordination
Dynamic Player Center
A utility component that:
- Automatically positions a GameObject at the center point between all active players
- Updates in real-time as players move
- Useful for camera targeting and gameplay mechanics
Further Documentation
For detailed configuration and usage instructions, see:
Camera Setup
Each player's camera setup requires both the appropriate components and proper configuration in the Local Player Manager. See the Component Reference for details.