Shot Input Bridge
The Shot Input Bridge component enables Local Players to control their individual Shot Cameras in a multiplayer environment. It provides automatic player assignment and input handling for camera control.
Setup
- Add the
Shot Input Bridge
component to any Shot Camera GameObject - The Local Player Manager will automatically assign players at runtime
- No additional configuration is required
Component Interface
Player Info
- Player Number: Display-only field showing which player is currently assigned to this shot camera
- Updates automatically during runtime
- Useful for debugging and development
Split Screen Requirement
The Shot Input Bridge
component is required on any Shot Camera used by Local Players in split-screen mode. Without it, camera control will not function properly.
Usage Guidelines
Best Practices
- Add to all player-controlled Shot Cameras
- Use with the Local Player Manager's camera configuration
- Include in player prefabs that need camera control
Common Setup
- Create a Shot Camera prefab
- Add the Shot Input Bridge component
- Save as a prefab
- Assign a Player Shot Prefab within Local Player Mana ger
Automatic Assignment
The Shot Input Bridge handles player assignment automatically - you don't need to manually connect players to their cameras.