Shot Input Bridge
The Shot Input Bridge component enables Local Players to control their individual Shot Cameras in a multiplayer environment. It provides automatic player assignment and input handling for camera control.

Setup
- Add the Shot Input Bridgecomponent to any Shot Camera GameObject
- The Local Player Manager will automatically assign players at runtime
- No additional configuration is required
Component Interface
Player Info
- Player Number: Display-only field showing which player is currently assigned to this shot camera- Updates automatically during runtime
- Useful for debugging and development
 
Split Screen Requirement
The Shot Input Bridge component is required on any Shot Camera used by Local Players in split-screen mode. Without it, camera control will not function properly.