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Local Player Manager

The Local Player Manager is the cornerstone feature of Local Multiplayer. It enables multiplayer functionality by managing player instances and their associated cameras through the Local Player Manager component.

Setup

Add the Local Player Manager to your scene in one of two ways:

  • Add the Local Player Manager component to any GameObject
  • Right-click in the Hierarchy window and select Game Creator → Local Multiplayer → Local Player Manager

Key Features

The Local Player Manager provides essential multiplayer functionality through several configurable sections:

Joining

  • Configure maximum number of players
  • Set default joining behavior
  • Enable/disable player joining

Player

  • Assign default Local Player prefabs
  • Configure player spawning settings

Camera

  • Set up the Shared Camera for all players
  • Configure starting shot camera for split-screen modes

Split Screen

  • Define default split-screen layouts
  • Customize screen division settings

Technical Details

The Local Player Manager extends Unity's Player Input Manager, providing seamless integration with the Input System package.

For detailed configuration instructions, see: