Local Player Manager
The Local Player Manager is the cornerstone feature of Local Multiplayer. It enables multiplayer functionality by managing player instances and their associated cameras through the Local Player Manager
component.
Setup
Add the Local Player Manager to your scene in one of two ways:
- Add the
Local Player Manager
component to any GameObject - Right-click in the Hierarchy window and select Game Creator → Local Multiplayer → Local Player Manager
Key Features
The Local Player Manager provides essential multiplayer functionality through several configurable sections:
Joining
- Configure maximum number of players
- Set default joining behavior
- Enable/disable player joining
Player
- Assign default Local Player prefabs
- Configure player spawning settings
Camera
- Set up the Shared Camera for all players
- Configure starting shot camera for split-screen modes
Split Screen
- Define default split-screen layouts
- Customize screen division settings
Technical Details
The Local Player Manager extends Unity's Player Input Manager, providing seamless integration with the Input System package.
For detailed configuration instructions, see: