Releases
2.0.0 (Latest)
Released May 29, 2025
Project Breaking Update
This release includes a major architectural overhaul that will break compatibility with existing visual scripting nodes and workflows. This one-time change establishes a more robust foundation for future updates. Please create a backup of your project before updating.
New
- Split-screen Config: New scriptable object that allows for custom split-screen layouts
- Split-screen Config: New split-screen settings like background color and maintain aspect-ratio
- Visual Scripting: Added several new instructions
- Shared Camera: Added new optional Raycast Occlusion setting
- Shared Camera: Added new Dynamic FOV settings
- Local Player: Added new fields for split-screen camera settings
- Local Player: Added new persistent option
- Examples: Added new example on transitioning scenes
Enhances
- Shared Camera: Improved performance of dynamic field of view
- Visual Scripting: Improved default values for faster work
- Player Cameras: Split-screen cameras are now instantiated with Local Player prefab
Changes
- Local Player Manager: Component now configured through a new visual scripting instruction
- Examples: Updated all examples to new workflow
Removes
- Local Player Manager: Component no longer created through context-menu
- Player Cameras: Removed auto transferring Shared Camera settings when split-screen is active
1.0.0
Released January 16, 2025
Initial Release