User Interface
Local multiplayer games present unique challenges for UI implementation. The Local Multiplayer module provides specialized components and visual scripting instructions to address these challenges effectively.
Key Features
Input Management
- Setup UI Input
- Spawns a prefab with the
Multiplayer Event System
component - Automatically assigns and configures per-player input handling
- Manages input priority and focus
- Spawns a prefab with the
Canvas Management
- Setup Canvas
- Spawns player-specific canvas prefabs
- Associates canvases with individual players
- Handles proper rendering order in split-screen
Interactive Elements
- Button (Multiplayer)
- Enhanced button component for multiplayer scenarios
- Tracks which player triggered the interaction
- Passes player information to Game Creator 2 instructions
Documentation Sections
For detailed implementation guides, see:
Best Practices
When designing UI for local multiplayer:
- Consider split-screen visibility
- Plan for multiple input sources
- Use player-specific UI elements when needed