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User Interface

Local multiplayer games present unique challenges for UI implementation. The Local Multiplayer module provides specialized components and visual scripting instructions to address these challenges effectively.

Key Features

Input Management

  • Setup UI Input
    • Spawns a prefab with the Multiplayer Event System component
    • Automatically assigns and configures per-player input handling
    • Manages input priority and focus

Canvas Management

  • Setup Canvas
    • Spawns player-specific canvas prefabs
    • Associates canvases with individual players
    • Handles proper rendering order in split-screen

Interactive Elements

  • Button (Multiplayer)
    • Enhanced button component for multiplayer scenarios
    • Tracks which player triggered the interaction
    • Passes player information to Game Creator 2 instructions

Documentation Sections

For detailed implementation guides, see:

Best Practices

When designing UI for local multiplayer:

  • Consider split-screen visibility
  • Plan for multiple input sources
  • Use player-specific UI elements when needed